Nordic Game Jam 2012 Day 2, part 3

// Recovered from WaybackMachine: https://web.archive.org/web/20121017094409/http://www.abrevik.net/

Posted on January 27, 2012 by norwigi · Leave a comment

After a short dinner, the participants of the Nordic Game Jam where welcomed by none other than the Danish Minister of Culture, Uffe Elbæk. Elbæk addressed the participants with a speech pointing out the importance of video game developers in a modern society. His focus was on the creativity, ambitions and entrepreneurship of the video game society, and how we are still “the new kid on the block”. He then pressed on by saying that eventually the older kids will grow old and die, and that then we will rule the block! He did not seem as interested in the aesthetic parts of video games, but spoke rather about what we could learn from them. It’s nice to see how psyched he seemed about being here, and he seemed genuinely happy to get break from “regular politics” for a day or two.

Following the Minister of Culture was none other than Manveer Heir. Sounds familiar? It should. He is the senior designer for Bioware, and was the lead designer on Mass Effect 3. (On that note, he is expecting to shave in a few days, which literally will mean that Mass Effect 3 will be “done”)
Heir gave a very motivating talk, really setting the mood for the Jam. People seem to be itching to get started. Heir had a focus throughout the entire speech about allowing yourself to fail. Actually, I believe his exact words were to “Embrace fail”. He also spoke about ideas for how to fail as fast and early as possible, so that we had time to learn from our mistakes before it was to late. But what if you discover a mistake to late to fix it? Well, then you just take a dirty shortcut and cover it up!

Oh, and “#define max_christs 5″ is the greatest line of code ever written, and it is from the game “Worship”.

Sorry, no pictures yet. The show is about to start again!